Dragon Quest Builders is a 2016 sandbox RPG developed by Square Enix, available on various platforms including PlayStation and Nintendo Switch. Set in Alefgard from the Dragon Quest series, players rebuild the world after its destruction. It features blocky aesthetics akin to Minecraft, with players constructing camps and rooms to level up their base. The game includes a day/night cycle with stronger monsters at night, reminiscent of the original Dragon Quest. Players manage a health bar and eat food like in Minecraft. A sequel, Dragon Quest Builders 2, followed in 2018, expanding on the building and exploration aspects of the series. Today, we are going to talk about Dragon Quest Builders Room Recipes
What are Room Recipes in Dragon Quest Builders
Dragon Quest Builders offers players a gameplay experience centred on building and constructing. Each chapter assigns players the objective of rebuilding the central town, with the quality and amount of buildings and decorations playing important roles. As players methodically create their town, they contribute to its total Base Level, which has a direct impact on the town’s success.
A higher Base Level brings more residents to the town and grants access to higher-quality commodities and resources. Thus, mastering the art of building and strategically designing structures is critical for advancement and success in Dragon Quest Builders.
List of All Room Recipes in Dragon Quest Builders
Name | Type | Requirements | Details |
Basic bedroom | Bedroom | Straw mattress x2, Light source x1 | Sleeping quarters for two made from modest materials. Increases residents’ max HP by 10%. |
Grotty guesthouse | Bedroom | Straw mattress x4, Inn sign x1, Light source x1 | A humble inn with improved accommodations. Increases residents’ max HP by 15%. |
Inexpensive inn | Bedroom | Straw mattress x6, Inn sign x1, Light source x1 | Affordable lodging for six with warmth and comfort. Increases residents’ max HP by 20%. |
Fancy bedroom | Bedroom | Fancy bed x2, Light source x1 | Tastefully decorated room for two. Increases residents’ max HP by 15%. |
Grand guesthouse | Bedroom | Fancy bed x4, Inn sign x1, Light source x1 | Deluxe dormitory with spotless sheets. Increases residents’ max HP by 20%. |
Expensive inn | Bedroom | Fancy bed x6, Inn sign x1, Light source x1 | High-end sleeping quarters for six. Increases residents’ max HP by 25%. |
Butch bedroom | Bedroom | Bed x2, Portrait of a Lady x1, Light source x1 | Peaceful sleep under Barbella’s watchful eye. Increases residents’ max HP by 20%. |
Rugged bedroom | Bedroom | Bed x4, Inn sign x1, Portrait of a Lady x1, Light source x1 | Inn reminiscent of Barbella’s style. Increases residents’ max HP by 25%. |
Muscle inn | Bedroom | Bed x6, Inn sign x1, Portrait of a Lady x1, Light source x1 | Ideal for dozing musclemen. Increases residents’ max HP by 30%. |
Crude kitchen | Kitchen | Cookfire x1, Chest x1 | Basic kitchen for preparing unfussy fare. Residents cook food and store it in the chest. |
Cookfire café | Kitchen | Cookfire x1, Chest x1, Table x2, Chair x4, Decorative food x1 | Relaxed restaurant where residents cook and dine together. Prevents hunger while indoors. |
Barbecue kitchen | Kitchen | Brick barbecue x1, Chest x1 | Coal-fired cookhouse for mouth-watering meals. Residents cook food and store it. |
Barbecue bistro | Kitchen | Brick barbecue x1, Chest x1, Table x2, Chair x4, Decorative food x1 | First-rate restaurant with fine food. Prevents hunger while indoors. |
Comprehensive kitchen | Kitchen | Brick barbecue x1, Chest x1, Stove x1, Round table x1, Chair x4, Decorative food x1 | Traditional Cantlin cookhouse. Prevents hunger while indoors. |
Flowery foodery | Kitchen | Brick barbecue x1, Chest x1, Pot Plant x1, Extravagant Table x1, Chair x4, Decorative food x1 | Classy café fancified with fresh flowers. Prevents hunger while indoors. |
Bodybuilder’s bar | Kitchen | Brick barbecue x1, Chest x1, Beer Barrel x1, Bar Counter x1, Chair x4, Decorative food x1 | Classy café fancified with fresh flowers. Prevents hunger while indoors. |
Cafeteria | Kitchen | Cookfire x1, Small table x1, Chest x1, Comfy Stool x2 | Basic break room for cooking nutritious treats. Residents cook food and store it. |
Dressing room | Changing room | Armoir x1, Chair x2, Light source x1 | Walk-in wardrobe with attractive outfits. Residents change clothes. |
Armoury | Changing room | Armoir x1, Chair x2, Ornamental Swords x1, Ornamental Armour x1, Light source x1 | Equip residents with more powerful weapons. |
Sewing station | Changing room | Sewing Station x1, Comfy Stool x2, Light source x1 | Tailor-made chamber for making fancy outfits. Residents change clothes. |
Public baths | Baths | Block of hot water x12, Light source x1 | Room with steaming spa water. No additional effect. |
Kol public baths | Baths | Block of hot water x12, Towel Rail x3, Washtub x2, Light source x1 | Freshen up body and clothes. Residents change clothes. |
Bodybuilders’ baths | Baths | Block of hot water x12, Towel Rail x3, Washtub x2, Light source x1 | Freshen up body and clothes. Residents change clothes. |
Monster spa | Baths | Block of hot water x12, Towel Rail x3, Washtub x2, Light source x1 | Freshen up body and clothes. Residents change clothes. |
Privacy please | Baths | Block of hot water x12, Towel Rail x3, Washtub x2, Light source x1 | Freshen up body and clothes. Residents change clothes. |
Tearoom | Dining room | Decorative food x1, Table x1, Chair x4, Light source x1 | Elegant room for dining and relaxation. Residents dine together. |
Traditional tea room | Dining room | Decorative food x1, Ornamental Tea Set x1, Table x1, Chair x4, Light source x1 | Ideal for quaffing quintessentially quaint cups of tea. Residents dine together. |
Mess hall | Dining room | Decorative food x1, Large table x1, Comfy Stool x4, Light source x1 | Spacious eatery for hearty meals. Residents dine together. |
Snack bar | Dining room | Decorative food x1, Small table x1, Comfy Stool x4, Light source x1 | Relaxed café for snacks and drinks. Residents dine together. |
Bodybuilder’s buffet | Dining room | Decorative food x1, Large table x1, Comfy Stool x4, Light source x1 | Spacious eatery for hearty meals. Residents dine together. |
Canteen | Dining room | Decorative food x1, Large table x1, Comfy Stool x4, Light source x1 | Spacious eatery for hearty meals. Residents dine together. |
Sheiky mess hall | Dining room | Decorative food x1, Large table x1, Comfy Stool x4, Light source x1 | Spacious eatery for hearty meals. Residents dine together. |
To Wrap it all Up
In conclusion, Dragon Quest Builders offers a captivating sandbox RPG experience where players reconstruct Alefgard after its devastation. With blocky aesthetics reminiscent of Minecraft, players craft rooms and structures to bolster their base’s level. This comprehensive list of room recipes underscores the game’s focus on strategic construction, where each room type contributes to the town’s success and residents’ well-being. From basic bedrooms to lavish dining halls, every structure plays a vital role in attracting residents and unlocking higher-quality resources. As players master the art of building and design, they propel their town to greater heights of prosperity in the fantastical world of Dragon Quest Builders.
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